Struct libreda_pnr::db::Rect
pub struct Rect<T> {
pub lower_left: Point<T>,
pub upper_right: Point<T>,
}Expand description
A rectangle which is oriented along the x an y axis and represented by its lower left and upper right corner.
Fields§
§lower_left: Point<T>Lower left corner of the rectangle.
upper_right: Point<T>Upper right corner of the rectangle.
Implementations§
§impl<T> Rect<T>where
T: PartialOrd<T> + Copy,
impl<T> Rect<T>where T: PartialOrd<T> + Copy,
pub fn new<C>(c1: C, c2: C) -> Rect<T>where
C: Into<Point<T>>,
pub fn new<C>(c1: C, c2: C) -> Rect<T>where C: Into<Point<T>>,
Construct the bounding box of the two points. Order does not matter.
Examples
use iron_shapes::prelude::*;
// Create a rectangle based on two corner points.
let rect1 = Rect::new(Point::new(0, 0), Point::new(1, 2));
// Any type that implements `Into<Point<T>>` can be used for the corner points.
let rect2 = Rect::new((1, 2), (0, 0));
// Ordering of the corner points does not matter.
assert_eq!(rect1, rect2);
// Even though `(0, 0)` was passed as second argument it is recognized as lower left corner.
assert_eq!(rect2.lower_left(), Point::new(0, 0));§impl<T> Rect<T>where
T: Copy,
impl<T> Rect<T>where T: Copy,
pub fn lower_left(&self) -> Point<T>
pub fn lower_left(&self) -> Point<T>
Get the lower left corner.
pub fn upper_left(&self) -> Point<T>
pub fn upper_left(&self) -> Point<T>
Get the upper left corner.
pub fn upper_right(&self) -> Point<T>
pub fn upper_right(&self) -> Point<T>
Get the upper right corner.
pub fn lower_right(&self) -> Point<T>
pub fn lower_right(&self) -> Point<T>
Get the lower right corner.
§impl<T> Rect<T>where
T: PartialOrd<T> + Copy,
impl<T> Rect<T>where T: PartialOrd<T> + Copy,
pub fn contains_point(&self, p: Point<T>) -> bool
pub fn contains_point(&self, p: Point<T>) -> bool
Check if rectangle contains the point. Inclusive boundaries.
Example
use iron_shapes::prelude::*;
let rect = Rect::new((0, 0), (10, 20));
// Contains point somewhere in the center.
assert!(rect.contains_point(Point::new(5, 5)));
// Also contains point on the boundaries.
assert!(rect.contains_point(Point::new(0, 0)));
// Does not contain point outside of the rectangle.
assert!(!rect.contains_point(Point::new(10, 21)));pub fn contains_point_exclusive(&self, p: Point<T>) -> bool
pub fn contains_point_exclusive(&self, p: Point<T>) -> bool
Check if rectangle contains the point. Exclusive boundaries.
Example
use iron_shapes::prelude::*;
let rect = Rect::new((0, 0), (10, 20));
// Contains point somewhere in the center.
assert!(rect.contains_point_exclusive(Point::new(5, 5)));
// Does not contain points on boundaries.
assert!(!rect.contains_point_exclusive(Point::new(0, 0)));
// Does not contain point outside of the rectangle.
assert!(!rect.contains_point_exclusive(Point::new(10, 21)));pub fn contains_rectangle(&self, other: &Rect<T>) -> bool
pub fn contains_rectangle(&self, other: &Rect<T>) -> bool
Check if rectangle contains other rectangle. Inclusive boundaries.
Example
use iron_shapes::prelude::*;
let outer = Rect::new((0, 0), (2, 2));
let inner = Rect::new((0, 0), (1, 1));
assert!(outer.contains_rectangle(&inner));
assert!(!inner.contains_rectangle(&outer));pub fn contains_rectangle_exclusive(&self, other: &Rect<T>) -> bool
pub fn contains_rectangle_exclusive(&self, other: &Rect<T>) -> bool
Check if rectangle contains other rectangle. Exclusive boundaries.
Example
use iron_shapes::prelude::*;
let outer = Rect::new((0, 0), (3, 3));
let inner = Rect::new((1, 1), (2, 2));
assert!(outer.contains_rectangle_exclusive(&inner));
assert!(!inner.contains_rectangle_exclusive(&outer));
let not_inner = Rect::new((0, 0), (1, 1)); // This shares the boundary with `outer`.
assert!(!outer.contains_rectangle_exclusive(¬_inner));pub fn touches(&self, other: &Rect<T>) -> bool
pub fn touches(&self, other: &Rect<T>) -> bool
Test if the both rectangles touch each other, i.e. if they either share a boundary or are overlapping.
pub fn intersection(&self, other: &Rect<T>) -> Option<Rect<T>>
pub fn intersection(&self, other: &Rect<T>) -> Option<Rect<T>>
Compute the boolean intersection of two rectangles.
This function excludes the boundaries, hence a zero-area intersection is considered None.
See intersection_inclusive_bounds() zero-area intersections should be returned as Some(rectangle).
Example
use iron_shapes::prelude::*;
// Create two overlapping rectangles.
let a = Rect::new((0, 0), (2, 2));
let b = Rect::new((1, 1), (3, 3));
// Compute the intersection.
assert_eq!(a.intersection(&b), Some(Rect::new((1, 1), (2, 2))));
// Create a non-overlapping rectangle.
let c = Rect::new((100, 100), (200, 200));
// The intersection with a non-overlapping rectangle is `None`.
assert_eq!(a.intersection(&c), None);pub fn intersection_inclusive_bounds(&self, other: &Rect<T>) -> Option<Rect<T>>
pub fn intersection_inclusive_bounds(&self, other: &Rect<T>) -> Option<Rect<T>>
Compute the boolean intersection of two rectangles and include the boundaries. This allows to get zero-area intersection results for example if the two rectangles touch on a boundary or one of the rectangle is already zero-area.
Example
use iron_shapes::prelude::*;
// Create two rectangles which intersect in a single point.
let a = Rect::new((0, 0), (2, 2));
let b = Rect::new((2, 2), (3, 3));
// Compute the intersection.
assert_eq!(a.intersection_inclusive_bounds(&b), Some(Rect::new((2, 2), (2, 2))));
§impl<T> Rect<T>where
T: Sub<T, Output = T> + Copy + Ord + Zero,
impl<T> Rect<T>where T: Sub<T, Output = T> + Copy + Ord + Zero,
pub fn distance_to_point(&self, p: Point<T>) -> Vector<T>
pub fn distance_to_point(&self, p: Point<T>) -> Vector<T>
Compute the shortest from the rectangle to the point p.
The distance is zero if the point is inside the rectangle.
Example
use iron_shapes::prelude::*;
let r = Rect::new((0,0), (10, 10));
assert_eq!(r.distance_to_point((5, 15).into()), Vector::new(0, 5));
// Distance to point inside the rectangle is zero.
assert_eq!(r.distance_to_point((5, 5).into()), Vector::new(0, 0));
§impl<T> Rect<T>where
T: Add<T, Output = T> + Sub<T, Output = T> + Copy + PartialOrd<T>,
impl<T> Rect<T>where T: Add<T, Output = T> + Sub<T, Output = T> + Copy + PartialOrd<T>,
pub fn sized(&self, add_x: T, add_y: T) -> Rect<T>
pub fn sized(&self, add_x: T, add_y: T) -> Rect<T>
Create an enlarged copy of this rectangle.
The vertical boundaries will be shifted towards the outside by add_x.
The horizontal boundaries will be shifted towards the outside by add_y.
pub fn sized_isotropic(&self, add: T) -> Rect<T>
pub fn sized_isotropic(&self, add: T) -> Rect<T>
Create an enlarged copy of this rectangle.
Trait Implementations§
§impl<T> BoundingBox<T> for Rect<T>where
T: Copy,
impl<T> BoundingBox<T> for Rect<T>where T: Copy,
§fn bounding_box(&self) -> Rect<T>
fn bounding_box(&self) -> Rect<T>
Get bounding box of rectangle (which is equal to the rectangle itself).
§impl<'de, T> Deserialize<'de> for Rect<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for Rect<T>where T: Deserialize<'de>,
§fn deserialize<__D>(
__deserializer: __D
) -> Result<Rect<T>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<Rect<T>, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
§impl<T> DoubledOrientedArea<T> for Rect<T>where
T: Sub<T, Output = T> + Copy + Mul<T, Output = T> + Add<T, Output = T>,
impl<T> DoubledOrientedArea<T> for Rect<T>where T: Sub<T, Output = T> + Copy + Mul<T, Output = T> + Add<T, Output = T>,
§fn area_doubled_oriented(&self) -> T
fn area_doubled_oriented(&self) -> T
Calculate doubled oriented area of rectangle.
§impl<T> From<Rect<T>> for SimpleRPolygon<T>where
T: CoordinateType,
impl<T> From<Rect<T>> for SimpleRPolygon<T>where T: CoordinateType,
§fn from(r: Rect<T>) -> SimpleRPolygon<T>
fn from(r: Rect<T>) -> SimpleRPolygon<T>
§impl<T> IntoEdges<T> for &Rect<T>where
T: CoordinateType,
impl<T> IntoEdges<T> for &Rect<T>where T: CoordinateType,
§impl<'a, T> IntoIterator for &'a Rect<T>where
T: Copy,
impl<'a, T> IntoIterator for &'a Rect<T>where T: Copy,
Iterate over all points of the rectangle. Starts with the lower left corner and iterates counter clock-wise.
§impl<T> IntoIterator for Rect<T>where
T: Copy,
impl<T> IntoIterator for Rect<T>where T: Copy,
Iterate over all points of the rectangle. Starts with the lower left corner and iterates counter clock-wise.
§impl<C> IntoSegments<C> for Rect<<C as CoordinateBase>::Coord>where
C: CoordinateConcept,
impl<C> IntoSegments<C> for Rect<<C as CoordinateBase>::Coord>where C: CoordinateConcept,
§type SegmentIter = RectEdgeIterator<<C as CoordinateBase>::Coord>
type SegmentIter = RectEdgeIterator<<C as CoordinateBase>::Coord>
§fn into_segments(
self
) -> <Rect<<C as CoordinateBase>::Coord> as IntoSegments<C>>::SegmentIter
fn into_segments( self ) -> <Rect<<C as CoordinateBase>::Coord> as IntoSegments<C>>::SegmentIter
§impl<T> MapPointwise<T> for Rect<T>where
T: Copy + PartialOrd<T>,
impl<T> MapPointwise<T> for Rect<T>where T: Copy + PartialOrd<T>,
Point wise transformation of the two corner points.
§impl<C> Polygon90<C> for Rect<<C as CoordinateBase>::Coord>where
C: CoordinateConcept,
impl<C> Polygon90<C> for Rect<<C as CoordinateBase>::Coord>where C: CoordinateConcept,
§type CompactIterator = IntoIter<<C as CoordinateBase>::Coord, Global>
type CompactIterator = IntoIter<<C as CoordinateBase>::Coord, Global>
§fn compact_iter(
&self
) -> <Rect<<C as CoordinateBase>::Coord> as Polygon90<C>>::CompactIterator
fn compact_iter( &self ) -> <Rect<<C as CoordinateBase>::Coord> as Polygon90<C>>::CompactIterator
§impl<C> PolygonSet<C> for Rect<<C as CoordinateBase>::Coord>where
C: CoordinateConcept,
impl<C> PolygonSet<C> for Rect<<C as CoordinateBase>::Coord>where C: CoordinateConcept,
§type AllPoints = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
type AllPoints = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
§fn num_polygons(&self) -> usize
fn num_polygons(&self) -> usize
§fn convolved(
self,
p: &<Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::Point
) -> Rect<<C as CoordinateBase>::Coord>
fn convolved( self, p: &<Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::Point ) -> Rect<<C as CoordinateBase>::Coord>
p to all vertices.§fn convolve(
&mut self,
p: &<Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::Point
)
fn convolve( &mut self, p: &<Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::Point )
p to all vertices.§fn scaled(
self,
scale: <C as CoordinateBase>::Coord
) -> Rect<<C as CoordinateBase>::Coord>
fn scaled( self, scale: <C as CoordinateBase>::Coord ) -> Rect<<C as CoordinateBase>::Coord>
§fn all_points(
&self
) -> <Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::AllPoints
fn all_points( &self ) -> <Rect<<C as CoordinateBase>::Coord> as PolygonSet<C>>::AllPoints
§impl<T> Serialize for Rect<T>where
T: Serialize,
impl<T> Serialize for Rect<T>where T: Serialize,
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
§impl<T> ToPolygon<T> for Rect<T>where
T: Copy,
impl<T> ToPolygon<T> for Rect<T>where T: Copy,
§fn to_polygon(&self) -> Polygon<T>
fn to_polygon(&self) -> Polygon<T>
§impl<T> TryBoundingBox<T> for Rect<T>where
T: Copy,
impl<T> TryBoundingBox<T> for Rect<T>where T: Copy,
§fn try_bounding_box(&self) -> Option<Rect<T>>
fn try_bounding_box(&self) -> Option<Rect<T>>
Get bounding box of rectangle (always exists).