Struct iron_shapes::rect::Rect
source · pub struct Rect<T> {
pub lower_left: Point<T>,
pub upper_right: Point<T>,
}Expand description
A rectangle which is oriented along the x an y axis and represented by its lower left and upper right corner.
Fields§
§lower_left: Point<T>Lower left corner of the rectangle.
upper_right: Point<T>Upper right corner of the rectangle.
Implementations§
source§impl<T: PartialOrd + Copy> Rect<T>
impl<T: PartialOrd + Copy> Rect<T>
sourcepub fn new<C>(c1: C, c2: C) -> Selfwhere
C: Into<Point<T>>,
pub fn new<C>(c1: C, c2: C) -> Selfwhere C: Into<Point<T>>,
Construct the bounding box of the two points. Order does not matter.
Examples
use iron_shapes::prelude::*;
// Create a rectangle based on two corner points.
let rect1 = Rect::new(Point::new(0, 0), Point::new(1, 2));
// Any type that implements `Into<Point<T>>` can be used for the corner points.
let rect2 = Rect::new((1, 2), (0, 0));
// Ordering of the corner points does not matter.
assert_eq!(rect1, rect2);
// Even though `(0, 0)` was passed as second argument it is recognized as lower left corner.
assert_eq!(rect2.lower_left(), Point::new(0, 0));source§impl<T: Copy> Rect<T>
impl<T: Copy> Rect<T>
sourcepub fn lower_left(&self) -> Point<T>
pub fn lower_left(&self) -> Point<T>
Get the lower left corner.
sourcepub fn upper_left(&self) -> Point<T>
pub fn upper_left(&self) -> Point<T>
Get the upper left corner.
sourcepub fn upper_right(&self) -> Point<T>
pub fn upper_right(&self) -> Point<T>
Get the upper right corner.
sourcepub fn lower_right(&self) -> Point<T>
pub fn lower_right(&self) -> Point<T>
Get the lower right corner.
source§impl<T: PartialOrd + Copy> Rect<T>
impl<T: PartialOrd + Copy> Rect<T>
sourcepub fn contains_point(&self, p: Point<T>) -> bool
pub fn contains_point(&self, p: Point<T>) -> bool
Check if rectangle contains the point. Inclusive boundaries.
Example
use iron_shapes::prelude::*;
let rect = Rect::new((0, 0), (10, 20));
// Contains point somewhere in the center.
assert!(rect.contains_point(Point::new(5, 5)));
// Also contains point on the boundaries.
assert!(rect.contains_point(Point::new(0, 0)));
// Does not contain point outside of the rectangle.
assert!(!rect.contains_point(Point::new(10, 21)));sourcepub fn contains_point_exclusive(&self, p: Point<T>) -> bool
pub fn contains_point_exclusive(&self, p: Point<T>) -> bool
Check if rectangle contains the point. Exclusive boundaries.
Example
use iron_shapes::prelude::*;
let rect = Rect::new((0, 0), (10, 20));
// Contains point somewhere in the center.
assert!(rect.contains_point_exclusive(Point::new(5, 5)));
// Does not contain points on boundaries.
assert!(!rect.contains_point_exclusive(Point::new(0, 0)));
// Does not contain point outside of the rectangle.
assert!(!rect.contains_point_exclusive(Point::new(10, 21)));sourcepub fn contains_rectangle(&self, other: &Self) -> bool
pub fn contains_rectangle(&self, other: &Self) -> bool
Check if rectangle contains other rectangle. Inclusive boundaries.
Example
use iron_shapes::prelude::*;
let outer = Rect::new((0, 0), (2, 2));
let inner = Rect::new((0, 0), (1, 1));
assert!(outer.contains_rectangle(&inner));
assert!(!inner.contains_rectangle(&outer));sourcepub fn contains_rectangle_exclusive(&self, other: &Self) -> bool
pub fn contains_rectangle_exclusive(&self, other: &Self) -> bool
Check if rectangle contains other rectangle. Exclusive boundaries.
Example
use iron_shapes::prelude::*;
let outer = Rect::new((0, 0), (3, 3));
let inner = Rect::new((1, 1), (2, 2));
assert!(outer.contains_rectangle_exclusive(&inner));
assert!(!inner.contains_rectangle_exclusive(&outer));
let not_inner = Rect::new((0, 0), (1, 1)); // This shares the boundary with `outer`.
assert!(!outer.contains_rectangle_exclusive(¬_inner));sourcepub fn touches(&self, other: &Self) -> bool
pub fn touches(&self, other: &Self) -> bool
Test if the both rectangles touch each other, i.e. if they either share a boundary or are overlapping.
sourcepub fn intersection(&self, other: &Self) -> Option<Self>
pub fn intersection(&self, other: &Self) -> Option<Self>
Compute the boolean intersection of two rectangles.
This function excludes the boundaries, hence a zero-area intersection is considered None.
See intersection_inclusive_bounds() zero-area intersections should be returned as Some(rectangle).
Example
use iron_shapes::prelude::*;
// Create two overlapping rectangles.
let a = Rect::new((0, 0), (2, 2));
let b = Rect::new((1, 1), (3, 3));
// Compute the intersection.
assert_eq!(a.intersection(&b), Some(Rect::new((1, 1), (2, 2))));
// Create a non-overlapping rectangle.
let c = Rect::new((100, 100), (200, 200));
// The intersection with a non-overlapping rectangle is `None`.
assert_eq!(a.intersection(&c), None);sourcepub fn intersection_inclusive_bounds(&self, other: &Self) -> Option<Self>
pub fn intersection_inclusive_bounds(&self, other: &Self) -> Option<Self>
Compute the boolean intersection of two rectangles and include the boundaries. This allows to get zero-area intersection results for example if the two rectangles touch on a boundary or one of the rectangle is already zero-area.
Example
use iron_shapes::prelude::*;
// Create two rectangles which intersect in a single point.
let a = Rect::new((0, 0), (2, 2));
let b = Rect::new((2, 2), (3, 3));
// Compute the intersection.
assert_eq!(a.intersection_inclusive_bounds(&b), Some(Rect::new((2, 2), (2, 2))));
source§impl<T: Sub<Output = T> + Copy + Ord + Zero> Rect<T>
impl<T: Sub<Output = T> + Copy + Ord + Zero> Rect<T>
sourcepub fn distance_to_point(&self, p: Point<T>) -> Vector<T>
pub fn distance_to_point(&self, p: Point<T>) -> Vector<T>
Compute the shortest from the rectangle to the point p.
The distance is zero if the point is inside the rectangle.
Example
use iron_shapes::prelude::*;
let r = Rect::new((0,0), (10, 10));
assert_eq!(r.distance_to_point((5, 15).into()), Vector::new(0, 5));
// Distance to point inside the rectangle is zero.
assert_eq!(r.distance_to_point((5, 5).into()), Vector::new(0, 0));
source§impl<T: Copy + Add<Output = T> + Sub<Output = T> + PartialOrd> Rect<T>
impl<T: Copy + Add<Output = T> + Sub<Output = T> + PartialOrd> Rect<T>
sourcepub fn sized(&self, add_x: T, add_y: T) -> Self
pub fn sized(&self, add_x: T, add_y: T) -> Self
Create an enlarged copy of this rectangle.
The vertical boundaries will be shifted towards the outside by add_x.
The horizontal boundaries will be shifted towards the outside by add_y.
sourcepub fn sized_isotropic(&self, add: T) -> Self
pub fn sized_isotropic(&self, add: T) -> Self
Create an enlarged copy of this rectangle.
Trait Implementations§
source§impl<T: Copy> BoundingBox<T> for Rect<T>
impl<T: Copy> BoundingBox<T> for Rect<T>
source§fn bounding_box(&self) -> Rect<T>
fn bounding_box(&self) -> Rect<T>
Get bounding box of rectangle (which is equal to the rectangle itself).
source§impl<'de, T> Deserialize<'de> for Rect<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for Rect<T>where T: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
source§impl<T: Copy + Add<Output = T> + Sub<Output = T> + Mul<Output = T>> DoubledOrientedArea<T> for Rect<T>
impl<T: Copy + Add<Output = T> + Sub<Output = T> + Mul<Output = T>> DoubledOrientedArea<T> for Rect<T>
source§fn area_doubled_oriented(&self) -> T
fn area_doubled_oriented(&self) -> T
Calculate doubled oriented area of rectangle.
source§impl<T: CoordinateType> From<Rect<T>> for SimpleRPolygon<T>
impl<T: CoordinateType> From<Rect<T>> for SimpleRPolygon<T>
source§impl<T: CoordinateType> IntoEdges<T> for &Rect<T>
impl<T: CoordinateType> IntoEdges<T> for &Rect<T>
§type EdgeIter = RectEdgeIterator<T>
type EdgeIter = RectEdgeIterator<T>
source§fn into_edges(self) -> Self::EdgeIter
fn into_edges(self) -> Self::EdgeIter
source§impl<'a, T> IntoIterator for &'a Rect<T>where
T: Copy,
impl<'a, T> IntoIterator for &'a Rect<T>where T: Copy,
Iterate over all points of the rectangle. Starts with the lower left corner and iterates counter clock-wise.
source§impl<T> IntoIterator for Rect<T>where
T: Copy,
impl<T> IntoIterator for Rect<T>where T: Copy,
Iterate over all points of the rectangle. Starts with the lower left corner and iterates counter clock-wise.
source§impl<C> IntoPoints<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> IntoPoints<C> for Rect<C::Coord>where C: CoordinateConcept,
§type Point = Point<<C as CoordinateBase>::Coord>
type Point = Point<<C as CoordinateBase>::Coord>
§type PointIter = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
type PointIter = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
source§fn into_points(self) -> Self::PointIter
fn into_points(self) -> Self::PointIter
source§impl<C> IntoSegments<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> IntoSegments<C> for Rect<C::Coord>where C: CoordinateConcept,
§type Segment = REdge<<C as CoordinateBase>::Coord>
type Segment = REdge<<C as CoordinateBase>::Coord>
§type SegmentIter = RectEdgeIterator<<C as CoordinateBase>::Coord>
type SegmentIter = RectEdgeIterator<<C as CoordinateBase>::Coord>
source§fn into_segments(self) -> Self::SegmentIter
fn into_segments(self) -> Self::SegmentIter
source§impl<T: Copy + PartialOrd> MapPointwise<T> for Rect<T>
impl<T: Copy + PartialOrd> MapPointwise<T> for Rect<T>
Point wise transformation of the two corner points.
source§impl<T: PartialEq> PartialEq<Rect<T>> for Rect<T>
impl<T: PartialEq> PartialEq<Rect<T>> for Rect<T>
source§impl<C> Polygon90<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> Polygon90<C> for Rect<C::Coord>where C: CoordinateConcept,
§type CompactIterator = IntoIter<<C as CoordinateBase>::Coord, Global>
type CompactIterator = IntoIter<<C as CoordinateBase>::Coord, Global>
source§fn compact_iter(&self) -> Self::CompactIterator
fn compact_iter(&self) -> Self::CompactIterator
source§impl<C> PolygonSet<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> PolygonSet<C> for Rect<C::Coord>where C: CoordinateConcept,
§type Point = Point<<C as CoordinateBase>::Coord>
type Point = Point<<C as CoordinateBase>::Coord>
§type Segment = REdge<<C as CoordinateBase>::Coord>
type Segment = REdge<<C as CoordinateBase>::Coord>
§type AllPoints = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
type AllPoints = <Rect<<C as CoordinateBase>::Coord> as IntoIterator>::IntoIter
source§fn num_polygons(&self) -> usize
fn num_polygons(&self) -> usize
source§fn all_points(&self) -> Self::AllPoints
fn all_points(&self) -> Self::AllPoints
source§impl<C> PolygonWithHoles<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> PolygonWithHoles<C> for Rect<C::Coord>where C: CoordinateConcept,
source§impl<C> Rectangle<C> for Rect<C::Coord>where
C: CoordinateConcept,
impl<C> Rectangle<C> for Rect<C::Coord>where C: CoordinateConcept,
§type Interval = Interval<<C as CoordinateBase>::Coord>
type Interval = Interval<<C as CoordinateBase>::Coord>
source§fn get(&self, orientation: Orientation2D) -> Self::Interval
fn get(&self, orientation: Orientation2D) -> Self::Interval
source§impl<T: Copy> ToPolygon<T> for Rect<T>
impl<T: Copy> ToPolygon<T> for Rect<T>
source§fn to_polygon(&self) -> Polygon<T>
fn to_polygon(&self) -> Polygon<T>
source§impl<T: Copy> TryBoundingBox<T> for Rect<T>
impl<T: Copy> TryBoundingBox<T> for Rect<T>
source§fn try_bounding_box(&self) -> Option<Rect<T>>
fn try_bounding_box(&self) -> Option<Rect<T>>
Get bounding box of rectangle (always exists).