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// SPDX-FileCopyrightText: 2022 Thomas Kramer <code@tkramer.ch>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
//! Data types specific to DEF.
use crate::common::{Orient, PinDirection, PropertyType, PropertyValue};
use crate::stream_parser::LefDefParseError;
use libreda_db::prelude as db;
use std::collections::BTreeMap;
use std::fmt;
use std::str::FromStr;
/// Integer type used for mask numbers.
pub type MaskNum = u8;
/// Integer coordinate type.
pub type Coord = db::Coord;
/// Representation of a design as defined in DEF.
#[derive(Clone, Debug)]
pub struct DEF {
/// Version of the DEF syntax.
pub version: Option<String>,
/// Characters that are used to mark bus bit indices. Default are `[` and `]`.
pub busbitchars: (char, char),
/// Character used as path separator. Default is `/`.
pub dividerchar: char,
/// Name of the design.
pub design_name: Option<String>,
// DESIGN
/// Name of the technology.
pub technology: Option<String>,
/// Distance units per micron.
/// Values supported by LEF are: 100, 200, 1000, 2000, 10000, 20000
/// The database unit value in LEF must be greater or equal to the one in DEF to avoid round-off errors.
pub units: u32,
/// Arbitrary text.
pub history: Vec<String>,
/// Definitions of custom properties used in the design.
pub property_definitions: BTreeMap<String, DEFPropertyDefinition>,
/// Shape of the die.
pub die_area: Option<db::SimpleRPolygon<Coord>>,
/// Rows stored by their name.
pub rows: BTreeMap<String, Row>,
/// Routing grid for standard-cell based designs.
pub tracks: Vec<Tracks>,
/// TODO
pub gcell_grid: Vec<()>,
/// Geometry definitions of the vias used in the design.
pub vias: BTreeMap<String, ViaDefinition>,
/// Styles of wire ends.
pub styles: Vec<()>,
/// TODO
pub nondefault_rules: (),
/// Regions are named geometrical locations that can be used to place components.
pub regions: BTreeMap<String, Region>,
/// Components of the design. This includes placed and unplaced cells and macros.
pub components: Vec<Component>,
/// Definitions of external pins of the design. Associates external pin names with internal nets and
/// pin geometries.
pub pins: Vec<Pin>,
/// Definitions of pin properties.
/// TODO
pub pin_properties: (),
/// Placement and routing blockages.
pub blockages: Vec<Blockage>,
/// TODO
pub slots: (),
/// TODO
pub fills: (),
/// Definitions of special nets.
/// Special nets include nets like include power, clock, RF, and analog signals.
/// They should not be touched by the signal router.
pub special_nets: BTreeMap<String, ()>,
/// Definitions of normal signal nets.
pub nets: Vec<Net>,
/// Scan-chain definitions.
pub scan_chains: (),
/// Groups of components.
pub groups: BTreeMap<String, Vec<Group>>,
/// BEGINEXT blocks with non-standard extensions of the DEF format.
pub extensions: (),
}
impl Default for DEF {
fn default() -> Self {
DEF {
version: Some("5.8".into()),
busbitchars: ('[', ']'),
dividerchar: '/',
design_name: None,
technology: None,
units: 0,
history: Default::default(),
property_definitions: Default::default(),
die_area: Default::default(),
rows: Default::default(),
tracks: Default::default(),
gcell_grid: Default::default(),
vias: Default::default(),
styles: Default::default(),
nondefault_rules: Default::default(),
regions: Default::default(),
components: Default::default(),
pins: Default::default(),
pin_properties: Default::default(),
blockages: Default::default(),
slots: Default::default(),
fills: Default::default(),
special_nets: Default::default(),
nets: Default::default(),
scan_chains: Default::default(),
groups: Default::default(),
extensions: Default::default(),
}
}
}
/// Holds either the value of the SPACING argument or DESIGNRULEWIDTH argument of a geometrical
/// layer as used in the LAYER definition in PIN or OBS.
#[derive(Clone, Debug)]
pub enum SpacingOrDesignRuleWidth {
/// Minimal allowed spacing between this shape and other shapes.
MinSpacing(Coord),
/// Effective design rule width.
DesignRuleWidth(Coord),
}
/// Either a metal/via blockage or a component placement blockage..
#[derive(Clone, Debug)]
pub enum Blockage {
/// Block component placement.
PlacementBlockage(PlacementBlockage),
/// Metal or via blockage.
LayerBlockage(LayerBlockage),
}
/// Either a rectangle or a polygon.
#[derive(Clone, Debug)]
pub enum RectOrPolygon {
/// Axis-aligned rectangle.
Rect(db::Rect<Coord>),
/// Polygon.
Polygon(db::SimplePolygon<Coord>),
}
/// Define a region on a layer that is blocked from being used.
#[derive(Clone, Debug, Default)]
pub struct LayerBlockage {
/// Layer of the blockage.
pub layer: String,
/// Block insertion of slots.
pub slots: bool,
/// Block insertion of metal fills.
pub fills: bool,
/// TBD
pub pushdown: bool,
/// Blockage does not concern power and ground nets, only signals.
pub except_pg_net: bool,
/// TBD
pub component: Option<String>,
/// TBD
pub spacing: Option<Coord>,
/// Either minimal allowed spacing or an effective width.
pub spacing_or_designrule_width: Option<SpacingOrDesignRuleWidth>,
/// Mask number.
pub mask_num: Option<MaskNum>,
/// Geometry of the blockage area.
pub blockage_shapes: Vec<RectOrPolygon>,
}
/// Specify the type of a soft blockage.
#[derive(Clone, Debug)]
pub enum PlacementBlockageType {
/// Initial placement shall not use the blocked area, but later stages can use it.
Soft,
/// Give a maximal usage density for the initial placement in this area.
/// The density is given in percent and must have a value in the range `[0.0, ..., 100.0]`.
Partial(f64),
}
/// Define a region where placement of components is not allowed.
#[derive(Clone, Debug, Default)]
pub struct PlacementBlockage {
/// Type of the blockage (placement blockage or routing/metal/via blockage).
pub blockage_type: Option<PlacementBlockageType>,
/// Blockage was pushed down through hierarchy from a component on a higher level.
pub pushdown: bool,
/// Name of the associated component.
pub component: Option<String>,
/// Rectangles that cover the blocked region.
pub rects: Vec<db::Rect<Coord>>,
}
/// Property definition used in DEF.
#[derive(Clone, Debug)]
pub struct DEFPropertyDefinition {
/// DEF object type associated with this property.
pub object_type: DEFPropertyObjectType,
/// Data type of the property value.
pub property_type: PropertyType,
/// Optional min and max values.
pub range: Option<(PropertyValue, PropertyValue)>,
/// Default value of such a property.
pub default_value: Option<PropertyValue>,
}
/// Type of parent object of the property.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum DEFPropertyObjectType {
/// Property belongs to a component.
Component,
/// Property belongs to a pin of a component.
ComponentPin,
/// Property belongs to the design.
Design,
/// Property belongs to a group.
Group,
/// Property belongs to a net.
Net,
/// Property belongs to a 'non-default-rule'.
NonDefaultRule,
/// Property belongs to a region.
Region,
/// Property belongs to a row.
Row,
/// Property belongs to a special net.
SpecialNet,
}
impl FromStr for DEFPropertyObjectType {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"COMPONENT" => Ok(Self::Component),
"COMPONENTPIN" => Ok(Self::ComponentPin),
"DESIGN" => Ok(Self::Design),
"GROUP" => Ok(Self::Group),
"NET" => Ok(Self::Net),
"NONDEFAULTRULE" => Ok(Self::NonDefaultRule),
"REGION" => Ok(Self::Region),
"ROW" => Ok(Self::Row),
"SPECIALNET" => Ok(Self::SpecialNet),
_ => Err(()),
}
}
}
impl fmt::Display for DEFPropertyObjectType {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Component => f.write_str("COMPONENT"),
Self::ComponentPin => f.write_str("COMPONENTPIN"),
Self::Design => f.write_str("DESIGN"),
Self::Group => f.write_str("GROUP"),
Self::Net => f.write_str("NET"),
Self::NonDefaultRule => f.write_str("NONDEFAULTRULE"),
Self::Region => f.write_str("REGION"),
Self::Row => f.write_str("ROW"),
Self::SpecialNet => f.write_str("SPECIALNET"),
}
}
}
/// Instantiation of a component in DEF.
#[derive(Clone, Debug, Default)]
pub struct Component {
/// Name of the component instance.
pub name: String,
/// Name of the component template/model.
pub model_name: String,
/// Name of the electrically equivalent master.
pub eeq_master: Option<String>,
/// Tells where this component has been created.
pub source: ComponentSource,
/// Placement location of the component.
/// `(location, orientation, is fixed)`
pub position: Option<(db::Point<i32>, Orient, bool)>,
/// Placement halo. Defines a placement blockage around the component.
/// If `is_soft` is set, then the blockage does not need to be respected after the initial placement.
/// `(is_soft, left, bottom, right, top)`.
pub halo: Option<(bool, i32, i32, i32, i32)>,
/// Routing halo. TODO.
/// Structure is `(haloDist, minLayer, maxLayer)`.
pub route_halo: Option<(i32, String, String)>,
/// Weight of the component placement. Tells how costly a relocation of the component is.
pub weight: u32,
/// Name of the region where this component should be placed.
pub region: Option<String>,
/// Custom properties.
pub properties: BTreeMap<String, PropertyValue>,
}
/// Source of a component.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ComponentSource {
/// Component comes from the original netlist. This is the default value.
Netlist,
/// Physical component that connects only to power and ground nets.
/// (Filler cells, well-taps, decoupling capacitors).
Dist,
/// Component generated by the user for some other reason.
User,
/// Component was inserted to meet timing constraints.
Timing,
}
impl Default for ComponentSource {
fn default() -> Self {
Self::Netlist
}
}
impl FromStr for ComponentSource {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"NETLIST" => Ok(Self::Netlist),
"DIST" => Ok(Self::Dist),
"USER" => Ok(Self::User),
"TIMING" => Ok(Self::Timing),
_ => Err(()),
}
}
}
impl fmt::Display for ComponentSource {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Netlist => f.write_str("NETLIST"),
Self::Dist => f.write_str("DIST"),
Self::User => f.write_str("USER"),
Self::Timing => f.write_str("TIMING"),
}
}
}
/// Source of a net.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum NetSource {
/// Physical component that connects only to power and ground nets.
/// (Filler cells, well-taps, decoupling capacitors).
Dist,
/// Physical component that connects only to power and ground nets.
/// (Filler cells, well-taps, decoupling capacitors).
Netlist,
/// Net belongs to a scan-chain.
Test,
/// Component was inserted to meet timing constraints.
Timing,
/// Component generated by the user for some other reason.
User,
}
impl Default for NetSource {
fn default() -> Self {
Self::Netlist
}
}
impl FromStr for NetSource {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"DIST" => Ok(Self::Dist),
"NETLIST" => Ok(Self::Netlist),
"TEST" => Ok(Self::Test),
"TIMING" => Ok(Self::Timing),
"USER" => Ok(Self::User),
_ => Err(()),
}
}
}
impl fmt::Display for NetSource {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Dist => f.write_str("DIST"),
Self::Netlist => f.write_str("NETLIST"),
Self::Test => f.write_str("TEST"),
Self::Timing => f.write_str("TIMING"),
Self::User => f.write_str("USER"),
}
}
}
/// Routing pattern of a net.
/// Default: `Steiner`
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum NetPattern {
/// Minimize skews in timing delays for clock nets.
Balanced,
/// Minimize net length.
Steiner,
/// Minimize delays for global nets.
Trunk,
/// For ECL designs.
WiredLogic,
}
impl Default for NetPattern {
fn default() -> Self {
Self::Steiner
}
}
impl FromStr for NetPattern {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"BALANCED" => Ok(Self::Balanced),
"STEINER" => Ok(Self::Steiner),
"TRUNK" => Ok(Self::Trunk),
"WIREDLOGIC" => Ok(Self::WiredLogic),
_ => Err(()),
}
}
}
impl fmt::Display for NetPattern {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Balanced => f.write_str("BALANCED"),
Self::Steiner => f.write_str("STEINER"),
Self::Trunk => f.write_str("TRUNK"),
Self::WiredLogic => f.write_str("WIREDLOGIC"),
}
}
}
/// An internal pin or external pin of another component where a net can be attached.
#[derive(Clone, Debug)]
pub enum NetTerminal {
/// Pin of a component instance.
ComponentPin {
// TODO: Use string interning here.
/// Name of the component instance.
component_name: String,
/// Name of the pin.
pin_name: String,
},
/// Name of an IO pin of the design.
IoPin(String),
}
/// TBD
#[derive(Clone, Debug)]
pub struct Mustjoin {
/// Name of the component.
pub component_name: String,
/// Name of a pin that belongs to the MUSTJOIN net.
pub pin_name: String,
}
// /// A net either has a name or it is declared as MUSTJOIN.
// #[derive(Clone, Debug)]
// pub enum NameOrMustjoin {
// /// Name of the net.
// Name(String),
// Mustjoin {
// /// Name of the component.
// component_name: String,
// /// Name of a pin that belongs to the MUSTJOIN net.
// pin_name: String,
// }
// }
/// Wiring class. Tells whether a wiring can be changed by tools, manually or not at all.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum WiringClass {
/// Route cannot be changed at all.
COVER,
/// Route cannot be changed by automatic tools, only by interactive commands.
FIXED,
/// Route can be changed by automatic tool.
/// A net that is routed must also specify the layer name.
ROUTED,
/// Last wide segment is not shielded.
NOSHIELD,
}
impl FromStr for WiringClass {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"COVER" => Ok(Self::COVER),
"FIXED" => Ok(Self::FIXED),
"ROUTED" => Ok(Self::ROUTED),
"NOSHIELD" => Ok(Self::NOSHIELD),
_ => Err(()),
}
}
}
impl fmt::Display for WiringClass {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::COVER => f.write_str("COVER"),
Self::FIXED => f.write_str("FIXED"),
Self::ROUTED => f.write_str("ROUTED"),
Self::NOSHIELD => f.write_str("NOSHIELD"),
}
}
}
/// Represent an element of regular (non-special) wiring.
#[derive(Clone, Debug)]
pub enum RegularWiringElement {
/// A point in the euclidean plane.
Point {
/// x-coordinate
x: Coord,
/// y-coordinate
y: Coord,
/// Optional extension.
ext_value: Option<Coord>,
},
/// Via.
Via {
/// Name of the via.
via_name: String,
},
/// Mask number.
MaskNum(u32),
/// Via-mask number.
ViaMaskNum(ViaMaskNum),
/// Virtual wiring element. A point in the euclidean plane.
Virtual {
/// x-coordinate
x: Coord,
/// y-coordinate
y: Coord,
},
/// An axis aligned rectangle. TODO
Rect(),
}
/// 'Vertex' in the routing path.
#[derive(Clone, Debug)]
pub enum RoutingPoint {
/// A simple vertex of a path.
Point {
/// Location of the path vertex.
point: db::Point<Coord>,
/// Extension of the wire past the endpoint. Default is half the wire width.
ext_value: Option<Coord>,
/// Mask-number of the following path segment.
mask_num: Option<MaskNum>,
},
/// A via, placed at the location of the last path vertex.
Via {
/// Name of the via to be used.
via_name: String,
/// Rotation of the via.
orient: Option<Orient>,
/// Mask-number of the via geometries.
via_mask_num: Option<ViaMaskNum>,
},
/// A rectangular shape with absolute coordinates.
Rect {
/// Rectangle. Absolute coordinates.
/// DEF stores coordinates relative to the last path point, but here the coordinates are already resolved.
rect: db::Rect<Coord>,
/// Mask-number of the rectangle.
mask_num: Option<MaskNum>,
},
/// A 'virtual' path vertex. The path segment leading to the virtual vertex is not materialized.
/// This is equal to ending the path at the last point and starting a new path at the virtual vertex, hence
/// allows to create discontinuous paths.
Virtual(db::Point<Coord>),
}
/// Wiring statement which makes up the [`RegularWiring`].
#[derive(Clone, Debug)]
pub struct RegularWiringStatement {
/// Layer where the wire starts.
pub start_layer_name: String,
/// Name of the taper rule to be used.
pub taper_rule: Option<String>,
/// Routing style number.
pub style_num: u32,
// TODO: Check this.
/// Routing path.
pub routing_points: Vec<RoutingPoint>,
}
/// Representation of regular wiring.
#[derive(Clone, Debug)]
pub struct RegularWiring {
/// Wiring class.
pub class: WiringClass,
/// The wiring segments which make this wiring.
pub wiring: Vec<RegularWiringStatement>,
}
/// Definition of a net and possibly its routes.
#[derive(Clone, Debug)]
pub struct Net {
/// Name of the net.
/// Must be generated for MUSTJOIN nets.
/// 'MUSTJOIN' is an invalid net name.
pub name: Option<String>,
/// Net name is generated for MUSTJOIN nets.
pub mustjoin: Option<Mustjoin>,
/// Terminals connected to the net.
pub terminals: Vec<NetTerminal>,
/// Names of special nets that are used to shield this net.
/// The shield nets must be defined earlier in 'SPECIALNETS'.
pub shield_nets: Vec<String>,
vpin: BTreeMap<String, ()>,
subnets: BTreeMap<String, ()>,
/// Crosstalk class number.
/// Default is `0` which will not be written to DEF.
/// Should be a value from 0 to 200.
pub xtalk_class: u16,
/// Use another width rule than the default rule defined in the LEF WIDTH statement for the routing layer.
pub non_default_rule: Option<String>,
/// Specify the physical wiring.
pub regular_wiring: Vec<RegularWiring>,
/// Source from where the net was created.
pub source: NetSource,
/// Fixed bump: TBD
pub fixed_bump: bool,
/// Frequency of the net.
/// Used as a hint for the router.
pub frequency: Option<f64>,
/// If this net results from partitioning another net, then
/// this refers to the original net.
pub original: Option<String>,
/// Usage type of the net.
pub net_use: DEFSignalUse,
/// Desired routing pattern for the net.
pub pattern: NetPattern,
/// Estimated wire capacitance of this net.
pub est_cap: Option<f64>,
/// Weight of the net. Nets with high weight should be tried to keep short by routing tools.
/// Default = 1.
pub weight: u32,
/// Additional properties.
pub properties: BTreeMap<String, PropertyValue>,
}
/// Custom implementation of default because `weight` deviates from the default of `u32`.
impl Default for Net {
fn default() -> Self {
Net {
name: Default::default(),
mustjoin: Default::default(),
terminals: Default::default(),
shield_nets: Default::default(),
vpin: Default::default(),
subnets: Default::default(),
xtalk_class: Default::default(),
non_default_rule: Default::default(),
regular_wiring: Default::default(),
source: Default::default(),
fixed_bump: Default::default(),
frequency: Default::default(),
original: Default::default(),
net_use: Default::default(),
pattern: Default::default(),
est_cap: Default::default(),
weight: 1,
properties: Default::default(),
}
}
}
/// Definiton of a special net and possibly its routes.
#[derive(Clone, Debug, Default)]
pub struct SpecialNet {}
/// External pin definition in DEF.
/// Associates an external pin name with the internal net name.
#[derive(Clone, Debug, Default)]
pub struct Pin {
/// Name of the external pin.
pub pin_name: String,
/// Name of the internal net.
pub net_name: String,
/// Mark the pin as 'special'. Special pins are to be routed with a special router with special wiring.
pub special: bool,
/// Signal direction of the pin. Typically this is specified in the timing library, not in DEF.
pub direction: Option<PinDirection>,
/// TBD
pub net_expr: Option<String>,
/// Net name where this pin should be connected if it is tied HIGH (constant logical 1).
pub supply_sensitivity: Option<String>,
/// Net name where this pin should be connected if it is tied LOW (constant logical 0).
pub ground_sensitivity: Option<String>,
/// Type of the signal for this pin. Default is 'SIGNAL'.
pub signal_use: DEFSignalUse,
/// Anntenna rules. TODO
pub antenna_rules: (),
/// Definitions of physical shapes of the pin.
pub ports: Vec<PinPort>,
}
/// Definition of the port of a pin.
#[derive(Clone, Debug, Default)]
pub struct PinPort {
/// Shapes of this port.
pub port_statements: Vec<PinPortStatement>,
}
/// Definition of the shapes of a pin port.
#[derive(Clone, Debug)]
pub enum PinPortStatement {
/// Rectangular shape of the pin port.
Layer {
/// Name of the layer.
layer_name: String,
/// Mask number.
mask_num: Option<MaskNum>,
/// SPACING: minimum spacing between other routing shapes an this pin.
/// DESIGNRULEWIDTH: effective width of this pin used for calculating spacing.
spacing_or_width: Option<SpacingOrDesignRuleWidth>,
/// Rectangular shape on this port.
rect: db::Rect<Coord>,
},
/// Polygon shape of the pin port.
Polygon {
/// Name of the layer.
layer_name: String,
/// Mask number.
mask_num: Option<MaskNum>,
/// SPACING: minimum spacing between other routing shapes an this pin.
/// DESIGNRULEWIDTH: effective width of this pin used for calculating spacing.
spacing_or_width: Option<SpacingOrDesignRuleWidth>,
/// Polygon shape on this port.
polygon: db::SimplePolygon<Coord>,
},
/// Via which is part of the pin port.
Via {
/// Name of the via.
via_name: String,
/// Mask number.
mask_num: Option<ViaMaskNum>,
/// Location of the via.
location: db::Point<Coord>,
},
}
/// Signal usage type of a pin in DEF.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum DEFSignalUse {
/// Digital data signal.
SIGNAL,
/// Supply net.
POWER,
/// Ground net.
GROUND,
/// Clock signal.
CLOCK,
/// Tie-signal.
TIEOFF,
/// Analog signal.
ANALOG,
/// Scan chain signal.
SCAN,
/// Reset signal.
RESET,
}
impl Default for DEFSignalUse {
fn default() -> Self {
Self::SIGNAL
}
}
impl FromStr for DEFSignalUse {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"SIGNAL" => Ok(Self::SIGNAL),
"POWER" => Ok(Self::POWER),
"GROUND" => Ok(Self::GROUND),
"CLOCK" => Ok(Self::CLOCK),
"TIEOFF" => Ok(Self::TIEOFF),
"ANALOG" => Ok(Self::ANALOG),
"SCAN" => Ok(Self::SCAN),
"RESET" => Ok(Self::RESET),
_ => Err(()),
}
}
}
impl fmt::Display for DEFSignalUse {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::SIGNAL => f.write_str("SIGNAL"),
Self::POWER => f.write_str("POWER"),
Self::GROUND => f.write_str("GROUND"),
Self::CLOCK => f.write_str("CLOCK"),
Self::TIEOFF => f.write_str("TIEOFF"),
Self::ANALOG => f.write_str("ANALOG"),
Self::SCAN => f.write_str("SCAN"),
Self::RESET => f.write_str("RESET"),
}
}
}
/// Mask number of a via for multi patterning.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct ViaMaskNum {
/// Mask number of top layer.
pub top_mask_num: MaskNum,
/// Mask number of cut layer.
pub cut_mask_num: MaskNum,
/// Mask number of bottom layer.
pub bottom_mask_num: MaskNum,
}
impl FromStr for ViaMaskNum {
type Err = LefDefParseError;
fn from_str(input: &str) -> Result<Self, Self::Err> {
if input.len() != 3 {
Err(LefDefParseError::InvalidLiteral(input.to_string()))
} else {
Ok(Self {
top_mask_num: MaskNum::from_str_radix(&input[0..1], 16)?,
cut_mask_num: MaskNum::from_str_radix(&input[1..2], 16)?,
bottom_mask_num: MaskNum::from_str_radix(&input[2..3], 16)?,
})
}
}
}
impl fmt::Display for ViaMaskNum {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,
"{:#0x}{:#0x}{:#0x}",
self.top_mask_num, self.cut_mask_num, self.bottom_mask_num
)
}
}
/// Defines a physical area that can be used to place components or groups.
#[derive(Clone, Debug, Default)]
pub struct Region {
/// Physical region defined as a set of rectangles.
pub regions: Vec<db::Rect<Coord>>,
/// Type of the region constraint.
/// Default: Assigned cells are placed in the region. Other cells can be placed in the region as well.
pub region_type: Option<RegionType>,
/// Properties of the region.
pub properties: (),
}
/// Type of the region. A region defines a physical are where components should be placed.
/// Fence regions force components to be placed inside, guides are not hard constraints.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum RegionType {
/// Hard constraint. Only components assigned to this region are allowed to be placed here.
Fence,
/// Soft constraint (can be violated if necessary).
Guide,
}
impl FromStr for RegionType {
type Err = ();
fn from_str(input: &str) -> Result<Self, Self::Err> {
match input {
"FENCE" => Ok(Self::Fence),
"GUIDE" => Ok(Self::Guide),
_ => Err(()),
}
}
}
impl fmt::Display for RegionType {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Fence => f.write_str("FENCE"),
Self::Guide => f.write_str("GUIDE"),
}
}
}
/// Define a group of components.
/// Optionally restrict the component locations to a region.
#[derive(Clone, Debug, Default)]
pub struct Group {
/// Names or name patterns of the components that belong to this group.
pub component_names: Vec<String>,
/// Name of the region in which the group must lie.
/// Region restrictions defined by the component overwrite the restrictions defined by its group.
pub region_name: Option<String>,
/// User defined properties.
pub properties: BTreeMap<String, PropertyValue>,
}
/// Definition of a standard-cell row.
#[derive(Clone, Debug, Default)]
pub struct Row {
/// Name of the site where this row is located.
pub site_name: String,
/// Origin of the row.
pub orig: (Coord, Coord),
/// Orientation of all sites in the row.
pub site_orient: Orient,
/// Specify the repetition pattern of the referenced site.
pub step_pattern: RowStepPattern,
/// Properties associated with the row.
pub properties: BTreeMap<String, PropertyValue>,
}
/// Repetition pattern for rows.
#[derive(Clone, Debug)]
pub struct RowStepPattern {
/// Number of repetitions in x-direction. At least one of `num_x` or `num_y` must be `1`.
pub num_x: u32,
/// Number of repetitions in y-direction. At least one of `num_x` or `num_y` must be `1`.
pub num_y: u32,
/// Step size for x and y direction. By default
/// the step size equals the size of the referenced site
/// such that sites are arranged without overlap nor gap between.
pub step: Option<(Coord, Coord)>,
}
impl Default for RowStepPattern {
fn default() -> Self {
Self {
num_x: 1,
num_y: 1,
step: None,
}
}
}
/// Definition routing tracks as a grid of equally spaced lines.
#[derive(Clone, Debug, Default)]
pub struct Tracks {
/// Direction of the track. Can be horizontal when 'Y' is defined in DEF (true) or vertical with 'X' in DEF (false).
pub is_horizontal: bool,
/// Distance of the track line to the origin.
/// For horizontal tracks this is the vertical offset (y coordinate),
/// for vertical tracks this is the horizontal offset (y coordinate).
pub start: Coord,
/// Number of tracks for the grid. Must be larger than 0.
pub num_tracks: u32,
/// Spacing between tracks.
pub step: Coord,
/// An optional tuple `( mask number, SAMEMASK )`.
/// mask number: Mask of the first track as used for double or triple patterning.
/// Usually the mask is cycled for all subsequent tracks.
/// SAMEMASK: Use the same mask number for all tracks.
pub mask: Option<(MaskNum, bool)>,
/// Routing layers to be used for this track. Possibly more than one.
pub layers: Vec<String>,
}
/// Definition of via geometries or rules to generate a via.
#[derive(Clone, Debug)]
pub enum ViaDefinition {
/// Explicit definition of the via by a set of geometrical shapes.
ViaGeometry(Vec<ViaGeometry>),
/// Implicit definition by design rules for the via.
ViaRule,
}
/// Geometrical shapes of a via.
#[derive(Clone, Debug)]
pub struct ViaGeometry {
/// Name of the
pub layer: String,
/// Mask number.
pub mask_num: Option<MaskNum>,
/// Rectangle or polygon shape.
pub shape: RectOrPolygon,
}
/// Rule for via creation.
#[derive(Clone, Debug)]
pub struct ViaRule {
/// Width and height of the via cut.
pub cut_size: (Coord, Coord),
/// Bottom metal layer of the via.
pub bot_metal_layer: String,
/// Layer of the via cut.
pub cut_layer: String,
/// Top metal layer of the via.
pub top_metal_layer: String,
/// Spacing in x and y directions.
pub cut_spacing: (Coord, Coord),
/// Via enclosure: bottom x, bottom y, top x, top y.
pub enclosure: (Coord, Coord, Coord, Coord),
num_cut_rows: u32,
num_cut_cols: u32,
origin: db::Point<Coord>,
offset: (),
cut_pattern: (),
}