1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438
// Copyright (c) 2020-2021 Thomas Kramer.
// SPDX-FileCopyrightText: 2022 Thomas Kramer <code@tkramer.ch>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
//! Simple buffer tree generator.
use itertools::Itertools;
use libreda_pnr::db;
use libreda_pnr::db::{LayoutEdit, NetlistEdit, NetlistEditUtil, NetlistUtil, TerminalId};
use libreda_pnr::rebuffer::buffer_insertion::SimpleBufferInsertion;
use num_traits::{NumCast, PrimInt};
/// Simple buffer tree generator.
/// This generator creates buffer trees consisting of a single type of inverter cell.
///
/// The algorithm works as follows:
/// * Create clusters of the sink terminals based on their location. Each cluster must have maximum size `max_fanout`. Cluster sizes should be balanced.
/// * Insert a buffer to drive each cluster. Place the buffer at the 'center of mass' of the terminals, or such that the quadratic distance to the sinks is minimized.
/// * Repeat the same with the newly inserted buffers until the fan out limit is satisfied.
/// * Make sure that the signal is not being inverted by adding another buffer when necessary.
///
/// # Caveats
/// This algorithm assumes that the sinks are small standard-cells. This allows to easily find
/// the rough location of the actual pin shape by assuming it is equal to the position of the cell.
/// For large macro blocks this will not yield good results since the pins are substantially far away
/// from the center of the cell.
#[derive(Debug, Clone)]
pub struct SimpleBufferInsertionEngine {
/// The name of the inverting buffer cell to be used in the buffer tree.
pub inverting_buffer_cell: String,
/// Maximal number of cells that should be driven by a buffer cell.
/// Must be larger than `1`.
pub max_fanout: u32,
}
impl SimpleBufferInsertionEngine {
/// All terminals must be in the same parent cell.
///
/// * `need_inversion`: Force the insertion of an inverter even if no buffer needs to be inserted.
///
/// # Panics
/// Panics when
/// * The buffer cell cannot be found.
/// * The source terminal is not connected to a net.
/// * The sinks are not all connected to the same net as the source.
fn insert_buffers_recursive<LN: NetlistEdit + LayoutEdit>(
&self,
chip: &mut LN,
signal_source: TerminalId<LN>,
signal_sinks: &Vec<TerminalId<LN>>,
need_inversion: bool,
) -> Result<(Vec<LN::CellInstId>, Vec<LN::NetId>), ()>
where
LN::Coord: PrimInt,
{
if signal_sinks.len() <= self.max_fanout as usize {
if need_inversion {
// Insert a buffer anyway to make sure the signal has the right polarity.
} else {
log::debug!("Low fan-out. No need for buffer insertion.");
return Ok((vec![], vec![]));
}
}
log::debug!("Create buffer tree with {} sinks.", signal_sinks.len());
log::debug!("Find buffer cell: {}", &self.inverting_buffer_cell);
// Find buffer cell to be used.
let buffer_name = &self.inverting_buffer_cell;
log::debug!("Use buffer cell '{}'.", &buffer_name);
let buffer_cell = chip
.cell_by_name(buffer_name)
.expect("Buffer cell not found.");
let parent_cell = match &signal_source {
TerminalId::PinId(p) => chip.parent_cell_of_pin(p),
TerminalId::PinInstId(p) => chip.parent_cell(&chip.parent_of_pin_instance(p)),
};
// Sanity check: The source and all sinks must be connected to the same net.
let source_net = chip.net_of_terminal(&signal_source);
if source_net.is_none() {
log::error!("Source terminal is not connected to any net.");
// TODO: Pass a `Result::Err` instead o panicking?
panic!("Source terminal is not connected to any net.");
}
{
let is_connected_to_correct_nets = signal_sinks
.iter()
.all(|sink| chip.net_of_terminal(sink) == source_net);
if !is_connected_to_correct_nets {
log::error!("Sinks are not all connected to the same net as the source.");
panic!("Sinks are not all connected to the same net as the source.");
}
}
let source_net = source_net.unwrap();
if chip.is_constant_net(&source_net) {
log::warn!("Tie-cells should be used on a constant net, not buffers.")
}
// Detect the input and output of the buffer cell.
let inputs: Vec<_> = chip
.each_pin(&buffer_cell)
.filter(|pin| chip.pin_direction(&pin).is_input())
.collect();
assert_eq!(inputs.len(), 1, "Buffer must have exactly one input pin.");
let outputs: Vec<_> = chip
.each_pin(&buffer_cell)
.filter(|pin| chip.pin_direction(&pin).is_output())
.collect();
assert_eq!(outputs.len(), 1, "Buffer must have exactly one output pin.");
let buffer_input = inputs[0].clone();
let buffer_output = outputs[0].clone();
// Find locations of terminals.
let terminal_location = |t: &TerminalId<LN>| {
match t {
TerminalId::PinId(_t) => {
// TODO: Find the location of the pin shape.
db::Point::zero()
}
TerminalId::PinInstId(t) => {
let inst = chip.parent_of_pin_instance(t);
let tf = chip.get_transform(&inst);
// Assume that the physical pin is close to the origin of the cell.
// This is good enough only for small standard-cells, not for big macro blocks.
let location = tf.transform_point(db::Point::zero());
location
}
}
};
// Build clusters from the sinks.
let clusters = {
// Find sink locations.
let sink_locations: Vec<_> = signal_sinks.iter().map(terminal_location).collect();
// Find clusters.
let (cluster_ids, num_clusters) = find_clusters(&sink_locations, self.max_fanout);
// Create a nested list of terminals for each cluster.
let mut clusters = vec![vec![]; num_clusters as usize];
for (i, cluster_id) in cluster_ids.iter().enumerate() {
clusters[*cluster_id as usize].push((signal_sinks[i].clone(), sink_locations[i]));
}
clusters
};
log::debug!("Number of clusters {:?}", clusters.len());
// Create a buffer for each cluster.
let mut buffer_inputs = vec![]; // Input pins to the buffer instances.
let mut name_counter = 0; // Counter for unique names of buffer instances.
let mut new_buffer_instances = vec![]; // Remember generated buffer instances.
let mut new_nets = vec![]; // Remember generated nets.
for cluster in clusters {
let (sinks, positions): (Vec<_>, Vec<_>) = cluster.into_iter().unzip();
let center = center_of_mass(&positions);
// Create name for the buffer instance.
let buffer_name = loop {
let name = format!("_buffer_tree_{}", name_counter);
name_counter += 1;
if chip.cell_instance_by_name(&parent_cell, &name).is_none() {
break name;
}
};
// Create name for the output net of the buffer.
let buffer_net_name = {
let source_net_name: String = chip
.net_name(&source_net)
.map(|n| n.to_string())
.unwrap_or_else(|| "".into());
let mut ctr = 0;
loop {
let name = if ctr == 0 {
format!("_{}_buf", source_net_name)
} else {
format!("_{}_buf.{}", source_net_name, ctr)
};
if chip.net_by_name(&parent_cell, &name).is_none() {
break name;
}
ctr += 1;
}
};
let buffer_inst =
chip.create_cell_instance(&parent_cell, &buffer_cell, Some(buffer_name.into()));
// Create buffer output net.
let buffer_net = chip.create_net(&parent_cell, Some(buffer_net_name.into()));
// Connect output of the buffer to the buffered net.
// And connect the input of the buffer to the source net.
let buffer_output_pin = chip.pin_instance(&buffer_inst, &buffer_output);
chip.connect_pin_instance(&buffer_output_pin, Some(buffer_net.clone()));
// Set the location of the buffer.
chip.set_transform(&buffer_inst, db::SimpleTransform::translate(center));
// Connect the sinks to the buffer output.
for sink in &sinks {
let old_net = chip.connect_terminal(sink, Some(buffer_net.clone()));
debug_assert_eq!(
old_net.as_ref(),
Some(&source_net),
"Sink is expected to be connected to the source net."
);
}
// Connect the buffer input.
let buffer_input_pin = chip.pin_instance(&buffer_inst, &buffer_input);
chip.connect_pin_instance(&buffer_input_pin, Some(source_net.clone()));
// Store the input pin to the new buffer.
buffer_inputs.push(TerminalId::PinInstId(buffer_input_pin));
// Remember created nets and instances.
new_buffer_instances.push(buffer_inst);
new_nets.push(buffer_net);
}
{
// Recursively call this buffer insertion to create the next layer of buffers.
// Make sure the signal is not inverted in the end.
let (buffers, nets) = self.insert_buffers_recursive(
chip,
signal_source,
&buffer_inputs,
!need_inversion,
)?;
// Append created buffers and nets.
new_buffer_instances.extend(buffers);
new_nets.extend(nets);
}
Ok((new_buffer_instances, new_nets))
}
}
impl<LN: NetlistEdit + LayoutEdit> SimpleBufferInsertion<LN> for SimpleBufferInsertionEngine
where
LN::Coord: PrimInt,
{
type Error = ();
/// All terminals must be in the same parent cell.
fn insert_buffers(
&self,
chip: &mut LN,
signal_source: TerminalId<LN>,
signal_sinks: &Vec<TerminalId<LN>>,
) -> Result<(Vec<LN::CellInstId>, Vec<LN::NetId>), Self::Error> {
log::debug!("Create buffer tree with {} sinks.", signal_sinks.len());
log::debug!("Find buffer cell: {}", &self.inverting_buffer_cell);
// let parent_cell = chip.parent_cell(&chip.parent_of_pin_instance(&signal_source));
// Find buffer cell to be used.
let buffer_cell = chip
.cell_by_name(&self.inverting_buffer_cell)
.expect("Buffer cell not found.");
// Detect the input and output of the buffer cell.
let inputs: Vec<_> = chip
.each_pin(&buffer_cell)
.filter(|pin| chip.pin_direction(&pin).is_input())
.collect();
assert_eq!(inputs.len(), 1, "Buffer must have exactly one input pin.");
let outputs: Vec<_> = chip
.each_pin(&buffer_cell)
.filter(|pin| chip.pin_direction(&pin).is_output())
.collect();
assert_eq!(outputs.len(), 1, "Buffer must have exactly one output pin.");
// let buffer_input = inputs[0].clone();
// let buffer_output = outputs[0].clone();
// Sanity check: The source and all sinks must be connected to the same net.
let source_net = chip.net_of_terminal(&signal_source);
if source_net.is_none() {
log::error!("Source terminal is not connected to any net.");
// TODO: Pass a `Result::Err` instead o panicking?
panic!("Source terminal is not connected to any net.");
}
{
let correct_nets = signal_sinks
.iter()
.all(|sink| chip.net_of_terminal(sink) == source_net);
if !correct_nets {
log::error!("Sinks are not all connected to the same net as the source.");
panic!("Sinks are not all connected to the same net as the source.");
}
}
self.insert_buffers_recursive(
chip,
signal_source,
signal_sinks,
false, // No inversion needed. Signal has correct polarity.
)
}
}
/// Compute the center of mass of a list of points.
fn center_of_mass<C: PrimInt>(points: &Vec<db::Point<C>>) -> db::Point<C> {
// Sum up all points and divide by number of points.
points.iter().fold(db::Point::zero(), |a, b| a + b) / NumCast::from(points.len()).unwrap()
}
/// Group points together to clusters and return a vector with the cluster ID for each point and the number of clusters.
fn find_clusters<C: PrimInt>(points: &Vec<db::Point<C>>, max_cluster_size: u32) -> (Vec<u32>, u32) {
// For each point store the original index and the cluster ID.
// The index used to map back to the original points after sorting.
let mut points_with_cluster_id: Vec<(db::Point<_>, usize, u32)> = points
.iter()
.enumerate()
.map(|(idx, p)| (*p, idx, 0))
.collect();
// Sort by locations.
points_with_cluster_id.sort_by_key(|(p, _, _)| (p.x, p.y));
let mut cluster_id = 0u32;
// While there is a point that does not belong to a cluster
// take the first one (sorted by x and y) and use it as a start
// of the cluster.
let mut current_cluster_points = vec![];
while let Some((first_point_idx, _)) = points_with_cluster_id
.iter()
.find_position(|(_, _, cluster)| *cluster == 0)
{
cluster_id += 1;
points_with_cluster_id[first_point_idx].2 = cluster_id;
let target_cluster_size = max_cluster_size;
let start = points_with_cluster_id[first_point_idx].0;
current_cluster_points.clear();
current_cluster_points.push(start);
// Find closest neighbour.
for _ in 1..target_cluster_size {
// Compute center of mass of the cluster.
let center = center_of_mass(¤t_cluster_points);
let closest = points_with_cluster_id
.iter()
.enumerate()
.filter(|(_, (_, _, cluster))| *cluster == 0) // Take only unassigned sinks.
.min_by_key(|(_, (pos, _, _))| (center - *pos).norm1())
.map(|(idx, _)| idx);
if let Some(closest) = closest {
points_with_cluster_id[closest].2 = cluster_id;
current_cluster_points.push(points_with_cluster_id[closest].0);
} else {
// No unassigned node found.
break;
}
}
}
let num_clusters = cluster_id;
let mut result = vec![0u32; points_with_cluster_id.len()];
for (_p, index, cluster_id) in points_with_cluster_id {
result[index] = cluster_id - 1; // `0` meant 'no cluster'
}
(result, num_clusters)
}
#[test]
fn test_buffer_insertion() {
use db::{Chip, Direction};
use db::{HierarchyEdit, NetlistBase};
let mut chip = Chip::new();
let top = chip.create_cell("TOP".into());
let sub = chip.create_cell("SUB".into());
let inv = chip.create_cell("INV".into());
let sub_data_in = chip.create_pin(&sub, "data_in".into(), Direction::Input);
let _inv_in = chip.create_pin(&inv, "IN".into(), Direction::Input);
let inv_out = chip.create_pin(&inv, "OUT".into(), Direction::Output);
// Create a net where the driver and all the sinks will be attached to.
let signal = chip.create_net(&top, Some("signal".into()));
// Create a cell that drives the net 'signal'.
let signal_source_instance =
chip.create_cell_instance(&top, &inv, Some("signal_source".into()));
chip.connect_pin_instance(
&chip.pin_instance(&signal_source_instance, &inv_out),
Some(signal.clone()),
);
let pseudo_rand = |i: i32| -> i32 {
let i = i as i64;
let a = i as i64 ^ 0x12345678;
let b = a ^ (i * 1001 ^ 0xfedcba9i64);
let c = b + a ^ (i * 661097 ^ 0xdeadbeefi64);
(c % 1000) as i32
};
// Create sinks and attach them to the signal net.
let num_sinks = 257;
for i in 0..num_sinks {
let inst = chip.create_cell_instance(&top, &sub, Some(format!("sink_{}", i).into()));
chip.connect_pin_instance(
&chip.pin_instance(&inst, &sub_data_in),
Some(signal.clone()),
);
// Set instance location.
let x = pseudo_rand(i);
let y = pseudo_rand(i + num_sinks);
chip.set_transform(&inst, db::SimpleTransform::translate((x, y)));
}
let buffering_engine = SimpleBufferInsertionEngine {
inverting_buffer_cell: "INV".to_string(),
max_fanout: 4,
};
let (_buffers, _nets) = buffering_engine
.add_buffer_tree_on_net(&mut chip, &signal)
.unwrap();
}